# gob2native - Goblins Quest 3 walkthrough, world 2: the countryside (EMAP1004), first visit
# SPDX-License-Identifier: GPL-3.0-or-later
#
# The dragon has lost its memory. The princess names the knight, the knight
# gives the memorum; the fork goes in the nostril of the dragon's den, the
# memorum in the basin and the coin in the den's ear, so the dragon will
# drink once spiced meat (made at the inn) lures it out.
room EMAP1004
act 30          # Blount onto the lever of the dragon-trap
zone 4          # select Chump
wait 0.5
act 16          # Chump onto the trap: Blount is thrown onto the roof
zone 3          # select Blount
wait 0.5
act 22          # the princess: the knight is Brayar
act 20          # dolmen (Blount jumps down from the roof on the way)
item DOLMEN
act 23          # dolmen over the thorns
act 29          # the knight Brayar: the memorum
drop
act 13          # millstone
item MILLSTONE
act 14          # into the basin
item SPONGE
act 15          # the wet millstone on the fire
drop
act 18          # fork
item FORK
act 16          # the meat out of the dragon-trap
item MEMORUM
act 14          # memorum into the basin
item FORK
act 19          # fork in the nostril of the dragon's den
item COIN
act 25          # coin in the ear of the den
drop
act 21          # the sculpted stone under the dolmen
drop
zone 50         # to the inn
